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Call of Duty Warzone Verdansk is back

This project had for goal of bringing back a highly beloved map to the franchise. We respected the original map and brought it back ''close'' to 1:1 but also improved its design to fit with the new constraints.

My responsibilities were to have ownership of several areas of the map ( POIs ) and make sure to give the best experience to the players

-Gameplay Space Optimization: Streamlined layouts to reduce clutter, improve navigation, and make combat or exploration more intuitive.
-Collision Fixes: Fixed and optimized inconsistent or broken collision to ensure smoother player movement in the environment
-Refined AI pathing, jumps, and movement mechanics so NPCs can traverse the map more fluidly
-Preserve the nostalgia but elevate the experience.