Showdown was a 1 month layout project for a week end event team death match. My role was to design the layout from conception do the end product. The objective was to create a small arena with different paths which attacker and defenders could brawl. Without giving too many possibilities, there are ways for each team to sneak behind the enemy team. Even though time was very limited, the end product was well received and we even managed to add in some fun Easter eggs.